My name is Daniel Harabor. I’m a computer programmer and Ph.D candidate at NICTA and The Australian National University. I have many research interests including local search and constraint programming but this blog is dedicated to my ongoing fascination with path planning techniques and their application to video games.
If you’d like to know more about what I do, please visit my homepage. There you will find:
- My CV.
- Electronic copies of my published papers.
- Descriptions of my current and past projects.
- Links to source code.
Should you need to contact me, I can be reached at the following address: dharabor [at] gmail [dot] com